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totk-pc-recomp

Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows x86-64, with a Vulkan renderer. Game files not included.

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Stars
1,563
Forks
93
+ today
+12
Created
2d

Ranking data as of October 30, 2026 (UTC).

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1,563 stars
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Overview

Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows x86-64, with a Vulkan renderer. Game files not included. It ranks #19 on GitTiger, gaining +12 stars on October 30, 2026 (UTC).

The project is written in C and has 93 forks. It was created 2d ago.

AI-generated summary of the repository README — may contain errors.

What it is

totk-pc-recomp, also called TotK Recomp, is a C project that statically recompiles The Legend of Zelda: Tears of the Kingdom into a native Windows x86-64 application with a Vulkan renderer. The description stresses that the game files are not included, so you need your own. The license is listed as MIT.

Capabilities described

- Native code rather than emulation. - Two game updates, 1.2.1 and 1.4.3, are covered, and save files can move from one to the other. - A default of 60 fps, plus an experimental mode that can reach 144 fps or match the display's refresh rate. - Custom resolutions such as 1080p and 2k, plus supersampling and AMD FSR 1 upscaling. - An in-game settings menu on F1 and a performance overlay on F10.

Getting started

The supplied evidence has no build or setup instructions and does not explain how to supply the game files. Read the repository README, and the architecture document it references, before trying to build or run anything.

Installation
git clone https://github.com/valentderah/totk-pc-recomp.git
cd totk-pc-recomp
# see README for setup

Frequently Asked Questions

Does totk-pc-recomp include the game files?

No. The repository description states that game files are not included, so you must supply your own copy.

Is this an emulator?

The README summary says it is native code and not emulation: the game is statically recompiled into a Windows x86-64 application that uses a Vulkan renderer.

Which game versions and frame rates does it support?

The evidence names game updates 1.2.1 and 1.4.3 with shared saves, a 60 fps default, and an experimental higher frame rate mode that goes up to 144 fps or the display's refresh rate.

What graphics options and shortcuts are mentioned?

Custom resolutions, supersampling and AMD FSR 1 upscaling are listed, along with an in-game settings menu on F1 and a performance overlay on F10.