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shaders

WebGPU components for React, Vue, Svelte, Solid, JS & Framer

  • cli
  • javascript
  • mcp
  • react
  • shaders
  • solid
  • svelte
  • vue
  • webgpu-shaders
View on GitHub
Stars
1,257
Forks
42
+ today
+31
Created
8d

Ranking data as of October 6, 2026 (UTC).

Star History

Today, hour by hour

1,257 stars
031

Overview

WebGPU components for React, Vue, Svelte, Solid, JS & Framer It ranks #7 on GitTiger, gaining +31 stars on October 6, 2026 (UTC).

The project is written in TypeScript and has 42 forks. It was created 8d ago.

AI-generated summary of the repository README — may contain errors.

What it is

`shader-effects-inc/shaders` describes itself as WebGPU components for React, Vue, Svelte, Solid, JavaScript, and Framer. Its README preview presents a component-based way to use WebGPU effects in interface and visual projects.

Described capabilities

The preview lists more than 200 effects, including gradients, noise, glass, metal, lighting, distortions, transitions, blurs, and cursor effects. It says effects can be nested, blended, and masked. A design editor is also mentioned, but the available preview cuts off before explaining its capabilities. The classification tags include JavaScript, React, Solid, shaders, and MCP; the description itself does not explain an MCP integration.

Getting started

Setup instructions and prerequisites were not supplied in the available evidence. Consult the repository README for current usage and setup details. The feature list above reflects the repository's own description and preview, not independent verification.

Installation
git clone https://github.com/shader-effects-inc/shaders.git
cd shaders
# see README for setup

Frequently Asked Questions

Which frameworks are named?

React, Vue, Svelte, Solid, JavaScript, and Framer.

What kinds of effects are listed?

Gradients, noise, glass, metal, lighting, distortions, transitions, blurs, and cursor effects, among others.