Skip to main content
Back to trending

OpenBitFun

OpenBitFun combines a high-performance agent runtime written in Rust with a polished desktop application. It pairs the depth of a Code Agent with open, general-purpose capabilities for work beyond software development.

  • agent-teams
  • agentic
  • agentic-os
  • agentic-runtime
  • ai-coding
  • ai-ide
  • ai-sdk
  • bitfun
  • computer-use-agent
  • cowork
  • dsh-plugin
  • openclaw
  • vibe-coding
View on GitHub
Stars
2,697
Forks
264
+ today
+1
Created
8mo

Ranking data as of October 26, 2026 (UTC).

Star History

Today, hour by hour

2,697 stars
2,6962,697

Overview

OpenBitFun combines a high-performance agent runtime written in Rust with a polished desktop application. It pairs the depth of a Code Agent with open, general-purpose capabilities for work beyond software development. It ranks #3232 on GitTiger, gaining +1 star on October 26, 2026 (UTC).

The project is written in Rust and has 264 forks. It was created 8mo ago.

AI-generated summary of the repository README — may contain errors.

What it is

OpenBitFun is a Rust project under the MIT license, per the supplied metadata. Its description says it pairs a high-performance agent runtime written in Rust with a desktop application, aimed at work beyond software development.

Capabilities

The README preview describes: - Building specialist agents by choosing a model, defining a role and equipping it with tools and workflows, with examples such as motion comic production, visual design and code review. - Connecting tools through MCP, turning repeatable processes into Skills, and customising task runs with Hooks. - Installing skins, and modifying the UI, tools and runtime source.

Topics also mention agent teams and computer-use agents, but the supplied text does not describe them further.

Getting started

No installation or usage steps were supplied. See the repository README.

Installation
git clone https://github.com/GCWing/OpenBitFun.git
cd OpenBitFun
# see README for setup

Frequently Asked Questions

What language is the runtime written in?

The supplied metadata lists Rust, and the description says the runtime is written in Rust.

How are tools connected?

The README preview says tools are connected through MCP, and processes can be turned into Skills.

What license does it use?

The supplied metadata lists MIT.